BDC Warband Tracker

A fan-made companion for Black Death City by Sam Pearson (Playtest v1.03). Rules summaries point to the playtest book; get it, and give feedback, at blackdeathcity.com.

The Codex

Summaries of the playtest rules (v1.03) with page references. They are reminders, not the rules: read the book for the full text.

Leaders

1 Leader
Guild Captain
Leader, Mercenary, Human
140 silver
XP 60+d6 · p67
Mv5"
Bl3+
Bw4+
Ar6+
In4
Wl4
Lf6
Wargear: Main List, Champion List

Veteran of the City: Choose 2 skills for this fighter at recruitment.

Noble
Leader, Mercenary, Human, Aristocrat
120 silver
XP 60+d6 · p67
Mv5"
Bl3+
Bw4+
Ar6+
In4
Wl3
Lf5
Wargear: Main List, Champion List

Trained Duellist: Starts with the Duellist skill and also chooses 1 further skill at recruitment.

Witch Hunter
Leader, Mercenary, Human, Witch Hunter
140 silver
XP 60+d6 · p68
Mv5"
Bl3+
Bw4+
Ar6+
In4
Wl4
Lf6
Wargear: Main List, Champion List, Witch Hunters List

Seasoned Warrior: Choose 1 skill for this fighter at recruitment.

Recite Holy Litanies [Action]: Once per battle, target a visible enemy Wizard, Priest, Demon or Undead within 12". Both sides roll a dice plus Willpower; if this fighter ties or beats it, the target takes d3 damage.

High Wizard of the Guild
Leader, Mercenary, Human, Wizard
165 silver
XP 60+d6 · p68
Mv5"
Bl4+
Bw6+
Ar6+
In3
Wl5
Lf5
Wargear: Wizard List

Master of Spellcraft: Knows the Lore of Sanctioned Magic: choose 2 signature spells at recruitment and prepare 1 random spell from it before each battle.

Champions

0-3 Champions
0-1 Guild Wizard
Champion, Mercenary, Human, Wizard
120 silver
XP 40+d6 · p69
Mv5"
Bl4+
Bw6+
Ar6+
In3
Wl4
Lf4
Wargear: Wizard List

Guild Magic: Knows the Lore of Sanctioned Magic: choose 1 signature spell at recruitment and prepare 1 random spell from it before each battle.

0-1 Guild Cleric
Champion, Mercenary, Human, Priest
120 silver
XP 40+d6 · p69
Mv5"
Bl4+
Bw6+
Ar6+
In3
Wl4
Lf4
Wargear: Cleric List

Holy Magic: Knows the Lore of the Saints: choose 1 signature spell at recruitment and prepare 1 random spell from it before each battle.

Guild Champion
Champion, Mercenary, Human
90 silver
XP 40+d6 · p69
Mv5"
Bl3+
Bw4+
Ar6+
In3
Wl3
Lf5
Wargear: Main List, Champion List

Seasoned Warrior: Choose 1 skill for this fighter at recruitment.

Plague Doctor
Champion, Mercenary, Human
65 silver
XP 40+d6 · p70
Mv5"
Bl4+
Bw5+
Ar6+
In3
Wl3
Lf4
Wargear: Main List

Patch You Up [Action]: Take a Willpower test; if passed, a friendly fighter within 1" heals 1 life point. If failed, the action ends.

Sawbones: Once per aftermath, if this fighter was not taken down, choose a friendly fighter who was; roll twice on their lasting injury table and keep either result.

Witch Hunter's Apprentice
Champion, Human, Mercenary, Witch Hunter
80 silver
XP 40+d6 · p70
Mv5"
Bl4+
Bw4+
Ar6+
In3
Wl4
Lf5
Wargear: Main List, Champion List, Witch Hunters List

Recite Holy Litanies [Action]: Once per battle, target a visible enemy Wizard, Priest, Demon or Undead within 12". Both sides roll a dice plus Willpower; if this fighter ties or beats it, the target takes d3 damage.

Henchmen

5+ Henchmen
Guild Mercenary
Henchman, Mercenary, Human
50 silver
XP 20+d6 · p71
Mv5"
Bl4+
Bw4+
Ar6+
In3
Wl3
Lf4
Wargear: Main List, Munitions List
Guild Recruit
Henchman, Mercenary, Human
30 silver
XP d6 · p71
Mv5"
Bl5+
Bw5+
Ar6+
In2
Wl2
Lf3
Wargear: Main List

Brutes

0-2 Brutes
Mercenary Ogre
Brute, Mercenary, Ogre
100 silver
XP 20+d6 · p72
Mv4"
Bl4+
Bw4+
Ar6+
In2
Wl2
Lf8
Wargear: Ogre List

Beasts

0-3 Beasts
Hunting Dog
Beast, Mercenary, Dog
30 silver
XP 0 · p72
Mv7"
Bl3+
Bw-
Ar6+
In4
Wl1
Lf3
WeaponRngAtkRndDmgCritTraits
Vicious Bite
Hunting Dog only.
-3-1d3
Wargear: only what they come with

Sniff 'em Out: Hidden enemy fighters within 9" of this fighter lose the hidden status.

Trackers: When searching the city in the aftermath, a search party containing any Hunting Dogs may re-roll the exploration roll.